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16
Primay Star 2006


august, 4th - 6th / Fri, 04 Aug 2006 00:00:00 +0200-Sun, 06 Aug 2006 00:00:00 +0200 in nl

web: http://members.chello.nl/a.das/
details:
             date: august, 4th - 6th

             country: NL



             
            

            »The second largest C64 party in holland.  In comparison to X this one is held anually.  Nevertheless there is a cosy and friendly atmostphere all around.«

17
ASLE, DOH and YES at BUENZLI (meet the French team)
Asle, doh, and myself are going to Buenzli (18-20 august). Meet us!

If any French wants to go there with us, we have one car seat from Lyon remaining (we leave Lyon friday 18th ~ 14:00). Just contact me using the contact link below.



Si un Français veut venir avec nous, nous avons encore une place dans ma voiture. Nous partirons de Lyon le vendredi vers 14h et retour le dimanche vers 18h-19h sur Lyon. Contactez moi en utilisant le lien "Contact..." au bas de cette news.


http://www.buenz.li/">http://www.buenz.li/banner/banner-420x60.gif" border=0>

http://www.scenemusic.net/commentnews.htm?id=762
Wed, 2 Aug 2006 11:07:00 GMT
Scenemusic

18
C64 Composing: What's you favorite? /markus sinalco
posted on: Wed, 02 Aug 2006 00:22:26 +0200

I faund that Last Ninja under a rock!

http://www.c64.org/HVSC/DEMOS/Chantelle.sid" target=_blank>http://www.c64.org/HVSC/DEMOS/Chantelle.sid

http://www.c64.org/HVSC/DEMOS/China_Music.sid" target=_blank>http://www.c64.org/HVSC/DEMOS/China_Music.sid

no time for shares, tinnitus rullers, cheers !

http://www.c64.org/HVSC/DEMOS/Cheers.sid" target=_blank>http://www.c64.org/HVSC/DEMOS/Cheers.sid  >:-))

(Greets this time only to TWG, Alchemist, CTR and Angie M.)

19
C64 Composing: Player detection for sidplay... /markus sinalco
posted on: Wed, 02 Aug 2006 00:48:36 +0200

World economy is self-employing chaos theory, please consider that ... ;(

20
C64 Productions: preview of upcomming 8k game /Trifox
posted on: Wed, 02 Aug 2006 01:59:07 +0200

@richard: indeed! 8^|

21
C64 Productions: preview of upcomming 8k game /Style
posted on: Wed, 02 Aug 2006 04:22:05 +0200

Im sorry, i dont understand the logic of limiting yourself to 8k.



64k is limiting enough :) Why not use the extra 56k available to you and add some spit and polish?

22
C64 Pixeling: Hires /Oswald
posted on: Wed, 02 Aug 2006 07:45:41 +0200

ptoing, respect.



btw your secondly posted picture boosted an idea in me.



a converter which would use the basic hires mode, and would fill the char places only with characters built into the c64 could produce some funny pictures :D

23
C64 Pixeling: Hires /ptoing
posted on: Wed, 02 Aug 2006 08:08:13 +0200

That would indeed be funny :D



I made a picture using c64 characters some time ago in promotion, but i did not know about the restrictions of the textmode, so it wont work on a real c64. In extended mode with rastersplits perhaps :/



http://ptoing.net/charfunk.png">

24
CSDb Entries: Release id #36947 : Oobat Noogohs /cba
posted on: Wed, 02 Aug 2006 08:18:15 +0200

Oh boy and I didn't see that before,



how obivous

25
C64 Pixeling: Hires /Jetboy
posted on: Wed, 02 Aug 2006 08:24:12 +0200

i want more!

26
C64 Pixeling: Hires /Steppe
posted on: Wed, 02 Aug 2006 09:19:30 +0200

Ptoing, can I hire you and if yes, how much do you charge per pixel? ;-)

Awesome work and fresh ideas, keep it up!

27
C64 Pixeling: Hires /ptoing
posted on: Wed, 02 Aug 2006 09:31:51 +0200

haha, why would you wanna hire me? I am working fulltime as 2d artist for cellphone games atm and i have TONS of projects on the side going on so i don't really have time. But i guess it depends on what you are willing to pay ;)

28
C64 Pixeling: Hires /Steppe
posted on: Wed, 02 Aug 2006 09:33:30 +0200

I was just kidding, it was meant as a compliment. :-)

29
C64 Pixeling: Hires /Bizzmo
posted on: Wed, 02 Aug 2006 09:36:55 +0200

Dammit - I was looking to "outsource" some of my work too! ;-)

30
C64 Pixeling: Hires /Oswald
posted on: Wed, 02 Aug 2006 09:39:31 +0200

ptoing, the easyest mode for that picture is plain hires.

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